Performance is the crucial thing while you are dealing with game development for hand held devices! Before going optimized and performance oriented game development, one should understand key terms for measuring device performance. The major unit(yes we can say Unit) for device performance is FPS and Draw Call.
Tuesday, September 9, 2014
Subscribe to:
Post Comments (Atom)
Popular Posts
-
Here are some of important facts of Unity3d Coroutines which might help you, 1. You can only stop Coroutines that are invoked u...
-
Two type of devices are their when concerning about Network Connection, Hand Held Devices - iPhone, iPad, Android, Windows Phone, Tabl...
-
Hello developers, As a mobile app/game developers it is not quite easy to make app/game UI same on different resolution devices, In previ...
No comments:
Post a Comment