Thought NPOT(Non Power Of Two) textures are not advisable to use in Unity3d, but if you are using it then one important thing to note down here is that NPOT texture doesn't support Repeat Wrap Mode. If you are trying to used Repeat Wrap Mode with NPOT texture then it might result in improper tiling of a texture.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
Two type of devices are their when concerning about Network Connection, Hand Held Devices - iPhone, iPad, Android, Windows Phone, Tabl...
-
Some Unity3d important methods and its usage with priority order, [1] Awake : Called just after object got initialized, also ...
-
Some facts about Resource folder in Unity3d, The Resources folder is a special folder which allows you to access assets by file ...
No comments:
Post a Comment