Thought NPOT(Non Power Of Two) textures are not advisable to use in Unity3d, but if you are using it then one important thing to note down here is that NPOT texture doesn't support Repeat Wrap Mode. If you are trying to used Repeat Wrap Mode with NPOT texture then it might result in improper tiling of a texture.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
C# Unity has support for Getter and Setter properties which is very important in terms of Object Oriented Programming, Here is a simple ex...
-
Here easy steps are shown to create Windows Installer (formerly knows as Microsoft Installer ) for your Unity game, Tool to Use: Inno S...
-
Here are some basic Camera and Texture setting for 2d game development in Unity3d, (1). Choose 'Point' as the filter mode f...
No comments:
Post a Comment